Brinkin Agents of Change -lisäosa julkaistaan kaikille alustoille keskiviikkona 3.8. Lisäosa tuo peliin kaksi karttaa, viisi abilityä, kahdet vaatteet ja kaksi uutta attatchmenttiä aseisiin. Lisäksi Agents of Change tuo lisää trophyjä/achievementsejä kerättäväksi. DLC on ilmainen ensimmäiset kaksi viikkoa, tämän jälkeen lisäosasta joutuu maksamaan.
Samalla Splash Damage ilmoitti julkaisevansa massiivisen päivityksen konsoleille. Konsoliversiot ovat kärsineet paljon ongelmista ja muutoslogin mukaan monet niistä on nyt saatu korjattua. Muun muassa verkko-ongelmia ja bottien tekoälyä on parannettu. Xbox 360:lle päivitys on jo julkaistu ja se julkaistaan lähiaikoina myön Playstation 3:lle.
Lista lisäosan sisällöstä ja konsolipäivityksen muutoslogi:
New Maps
- Founders' Tower - The revolution finally reaches the island's iconic spire and takes the battle for the Ark to dizzying heights.
- Labs - Venture into the depths of the Ark’s original research and development laboratories, a submerged high-tech facility so far untouched by the civil war.
New Player Abilities
- UAV - This stealthy and lethal device allows Operatives to automatically mark nearby enemies on their radar. For more explosive fun, they can even take direct control of the UAV and detonate it near unsuspecting foes.
- Napalm Grenade - Soldiers can use this new grenade to cover an area in a sea of deadly flames.
- Pyro Mine - Engineers can plant these mines and leave enemies in the epicenter of a massive napalm explosion.
- Field Regen Unit - Medics can deploy these units to increase the health regeneration of any nearby teammates.
- Tactical Scanner - This universal ability allows players to reveal the active buffs of their opponents, allowing them to pick off enemies more strategically.
New Weapon Attachments
- Bayonets - Gain the edge in melee combat and cause extra damage with these deadly blades.
- Weapon Shields - Take cover from enemy fire and prevent headshot bonus damage behind riot-style shields.
New Character Outfits
- The Sad Punk - Add a touch of Steampunk to your Resistance character.
- The Limey - Bring order to the Ark with this outfit inspired by traditional European police lawmen.
Muutoslogi Xbox 360
- Optimized snapshot sizes to reduce bandwidth usage
- Added new snapshot compression code to reduce bandwidth usage
- Implemented new system for gathering QoS data and scaling bandwidth usage
- Improved network syncing when placing HE charges and hack devices
- Fixed issue with Bot AI continually dropping
- Gave Freeplay game mode bots a fixed difficulty (rather than time-based scaling)
- Extensive weapon balance changes
- Changed default matchmaking from "My Rank" to "My Rank or Higher"
- Removed the "Advanced" config from the list to reduce number of matchmaking buckets
- Added Stopwatch review screen
- Changed stopwatch rules to keep track of number of objectives during calculation of winning team
- Removed the delay when team switching in match warm-up
- Added respawn and time limit values to netvars for future tweaking
- Added body-type health to netvars for future tweaking
- Optimized small command buffers (slight performance improvement)
- Updated Terminal & Reactor to work with changes to atmosphere code
- Fixed Light body types being able to wield Heavy weapons
- Fixed Combat Intuition ability revealing disguised Operatives
- Fixed several stat reporting issues
- Fixed overtime not kicking in on Shipyard 1st objective
- Fixed overtime not ending on Reactor when the hackbox is removed
- Fixed bots not performing objectives on Security Tower after map migration
- Fixed an unable to recover from auto save error
- Fixed server/client aim inconsistencies
- Fixed issue with diminishing returns on wall jumps not being applied
- Fixed game audio being incorrectly ducked when radio is used
- Fixed incorrect command post screens being shown after cutscenes
- Added support for dummy sound files to improve loading times in FIGS
- Fixed being able to place mines on certain walls
- Fixed 3rd person hacking animation not playing
- Fixed various issues with decls being cleaned up incorrectly which could cause crashes
- Fixed being able to see through walls when peeking
- Fixed an issue with FIGS voiceovers not always being played
- Fixed some logic bugs in stopwatch winner calculations
- Fixed objective completion count on Aquarium
- Fixed player nametags disappearing after flash bang even when they are not affected
- Fixed debug map names appearing in the campaign menu
- Fixed thin white bar found to the extreme right of round edged UI boxes
- Fixed conflicts in the French code.lang causing some default strings to appear
- Fixed dark shadow-band appearing on narrow fields-of-view
- Fixed debug text appearing at the end of the credits
Muutoslogi PlayStation 3
- Optimized snapshot sizes to reduce bandwidth usage
- Improved network syncing when placing HE charges and hack devices
- Fixed issue with Bot AI continually dropping
- Gave Freeplay game mode bots a fixed difficulty (rather than time-based scaling)
- Extensive weapon balance changes
- Changed default matchmaking from "My Rank" to "My Rank or Higher"
- Removed the "Advanced" config from the list to reduce number of matchmaking buckets
- Added Stopwatch review screen
- Changed stopwatch rules to keep track of number of objectives during calculation of winning team
- Removed the delay when team switching in match warm-up
- Added/moved respawn and time limit values into Netvars for future tweaking
- Added body-type health to the netvars for future tweaking
- Updated Terminal & Reactor to work with changes to atmosphere code
- Fixed Light body types being able to wield Heavy weapons
- Fixed Combat Intuition ability revealing disguised Operatives
- Fixed several stat reporting issues
- Fixed bullets’ point of impact varying from client to client
- Fixed overtime not kicking in on Shipyard 1st objective
- Fixed overtime not ending on Reactor when the hackbox is removed
- Fixed bots not performing objectives on Security Tower after map migration
- Fixed issue with diminishing returns on wall jumps not being applied
- Fixed incorrect command post screens being shown after cutscenes
- Added support for dummy sound files to improve loading times in FIGS
- Fixed being able to place mines on certain walls
- Fixed 3rd person hacking animation not playing
- Fixed being able to see through walls when peeking
- Fixed an issue with FIGS voiceovers not always being played
- Fixed some logic bugs in stopwatch winner calculations
- Fixed objective completion count on Aquarium
- Fixed player nametags disappearing after flash bang even when they are not affected
- Fixed default save data icon not being displayed
- Fixed thin white bar found to the extreme right of round edged UI boxes
- Fixed conflicts in the French code.lang causing some default strings to appear
- Fixed dark shadow-band appearing on narrow fields-of-view
- Fixed debug text appearing at the end of the credits
Lähde
Samalla Splash Damage ilmoitti julkaisevansa massiivisen päivityksen konsoleille. Konsoliversiot ovat kärsineet paljon ongelmista ja muutoslogin mukaan monet niistä on nyt saatu korjattua. Muun muassa verkko-ongelmia ja bottien tekoälyä on parannettu. Xbox 360:lle päivitys on jo julkaistu ja se julkaistaan lähiaikoina myön Playstation 3:lle.
Lista lisäosan sisällöstä ja konsolipäivityksen muutoslogi:
New Maps
- Founders' Tower - The revolution finally reaches the island's iconic spire and takes the battle for the Ark to dizzying heights.
- Labs - Venture into the depths of the Ark’s original research and development laboratories, a submerged high-tech facility so far untouched by the civil war.
New Player Abilities
- UAV - This stealthy and lethal device allows Operatives to automatically mark nearby enemies on their radar. For more explosive fun, they can even take direct control of the UAV and detonate it near unsuspecting foes.
- Napalm Grenade - Soldiers can use this new grenade to cover an area in a sea of deadly flames.
- Pyro Mine - Engineers can plant these mines and leave enemies in the epicenter of a massive napalm explosion.
- Field Regen Unit - Medics can deploy these units to increase the health regeneration of any nearby teammates.
- Tactical Scanner - This universal ability allows players to reveal the active buffs of their opponents, allowing them to pick off enemies more strategically.
New Weapon Attachments
- Bayonets - Gain the edge in melee combat and cause extra damage with these deadly blades.
- Weapon Shields - Take cover from enemy fire and prevent headshot bonus damage behind riot-style shields.
New Character Outfits
- The Sad Punk - Add a touch of Steampunk to your Resistance character.
- The Limey - Bring order to the Ark with this outfit inspired by traditional European police lawmen.
Muutoslogi Xbox 360
- Optimized snapshot sizes to reduce bandwidth usage
- Added new snapshot compression code to reduce bandwidth usage
- Implemented new system for gathering QoS data and scaling bandwidth usage
- Improved network syncing when placing HE charges and hack devices
- Fixed issue with Bot AI continually dropping
- Gave Freeplay game mode bots a fixed difficulty (rather than time-based scaling)
- Extensive weapon balance changes
- Changed default matchmaking from "My Rank" to "My Rank or Higher"
- Removed the "Advanced" config from the list to reduce number of matchmaking buckets
- Added Stopwatch review screen
- Changed stopwatch rules to keep track of number of objectives during calculation of winning team
- Removed the delay when team switching in match warm-up
- Added respawn and time limit values to netvars for future tweaking
- Added body-type health to netvars for future tweaking
- Optimized small command buffers (slight performance improvement)
- Updated Terminal & Reactor to work with changes to atmosphere code
- Fixed Light body types being able to wield Heavy weapons
- Fixed Combat Intuition ability revealing disguised Operatives
- Fixed several stat reporting issues
- Fixed overtime not kicking in on Shipyard 1st objective
- Fixed overtime not ending on Reactor when the hackbox is removed
- Fixed bots not performing objectives on Security Tower after map migration
- Fixed an unable to recover from auto save error
- Fixed server/client aim inconsistencies
- Fixed issue with diminishing returns on wall jumps not being applied
- Fixed game audio being incorrectly ducked when radio is used
- Fixed incorrect command post screens being shown after cutscenes
- Added support for dummy sound files to improve loading times in FIGS
- Fixed being able to place mines on certain walls
- Fixed 3rd person hacking animation not playing
- Fixed various issues with decls being cleaned up incorrectly which could cause crashes
- Fixed being able to see through walls when peeking
- Fixed an issue with FIGS voiceovers not always being played
- Fixed some logic bugs in stopwatch winner calculations
- Fixed objective completion count on Aquarium
- Fixed player nametags disappearing after flash bang even when they are not affected
- Fixed debug map names appearing in the campaign menu
- Fixed thin white bar found to the extreme right of round edged UI boxes
- Fixed conflicts in the French code.lang causing some default strings to appear
- Fixed dark shadow-band appearing on narrow fields-of-view
- Fixed debug text appearing at the end of the credits
Muutoslogi PlayStation 3
- Optimized snapshot sizes to reduce bandwidth usage
- Improved network syncing when placing HE charges and hack devices
- Fixed issue with Bot AI continually dropping
- Gave Freeplay game mode bots a fixed difficulty (rather than time-based scaling)
- Extensive weapon balance changes
- Changed default matchmaking from "My Rank" to "My Rank or Higher"
- Removed the "Advanced" config from the list to reduce number of matchmaking buckets
- Added Stopwatch review screen
- Changed stopwatch rules to keep track of number of objectives during calculation of winning team
- Removed the delay when team switching in match warm-up
- Added/moved respawn and time limit values into Netvars for future tweaking
- Added body-type health to the netvars for future tweaking
- Updated Terminal & Reactor to work with changes to atmosphere code
- Fixed Light body types being able to wield Heavy weapons
- Fixed Combat Intuition ability revealing disguised Operatives
- Fixed several stat reporting issues
- Fixed bullets’ point of impact varying from client to client
- Fixed overtime not kicking in on Shipyard 1st objective
- Fixed overtime not ending on Reactor when the hackbox is removed
- Fixed bots not performing objectives on Security Tower after map migration
- Fixed issue with diminishing returns on wall jumps not being applied
- Fixed incorrect command post screens being shown after cutscenes
- Added support for dummy sound files to improve loading times in FIGS
- Fixed being able to place mines on certain walls
- Fixed 3rd person hacking animation not playing
- Fixed being able to see through walls when peeking
- Fixed an issue with FIGS voiceovers not always being played
- Fixed some logic bugs in stopwatch winner calculations
- Fixed objective completion count on Aquarium
- Fixed player nametags disappearing after flash bang even when they are not affected
- Fixed default save data icon not being displayed
- Fixed thin white bar found to the extreme right of round edged UI boxes
- Fixed conflicts in the French code.lang causing some default strings to appear
- Fixed dark shadow-band appearing on narrow fields-of-view
- Fixed debug text appearing at the end of the credits
Lähde
MAINOS
MAINOS
1
30.07.2011 21:27
#1
30.07.2011 21:59
#2
Onko Brink 17¤ arvoinen?
Minun mielestäni ei, pelistä löytyy aivan älyttömiä flaweja.
30.07.2011 22:05
#3
Mitä ihmettä teksti puhuu edellisestä lisäosasta?
Kas luulin, että tässä välissä oli jo joku julkaistu mutta ei näköjään. Fiksasin.
30.07.2011 23:07
#4
31.07.2011 00:33
#5
31.07.2011 10:36
#6
Pitääkö tämä DLC nyt sitten ladata itse jostain, vai lataako Steam sen automaattisesti?
Luultavasti joudut lataamaan se manuaalisesti.
Onko Brink 17¤ arvoinen?
Mun mielestä se on. Kavereiden kanssa Brink on ainakin nannaa. Yksin se on aika tylsää kun ei noi satunnaiset porukat oikein osaa pelata yhteen.
1