Tiedosto:
Pvm:
09.05.2008 23:51
Koko:
Latauksia:
158 kpl
Kuvaus:
Asennus tapahtuu seuraavasti: Tee CoD4-pelin päähakemiston Mods-kansioon pam4-niminen kansio ja pura tiedostot sinne.
Bug Fixes:
- Fixed a bug causing Suicide Nades to not work
- Fixed a bug with the UAV not being called correctly
- Fixed a stock Modwarfare bug that could happen if the server config trys to set an invalid default perk
- Fixed a bug that could carry a player's kills over from one map to another
- Fixed an issue that could cause a Linux server to crash if a player crashed out of the game (server crashes when player is finally being removed from the server).
- Fixed a scoring issue with Last Team Standing (WAR gamestyle)
Fixed a spawning issue with Last Team Standing (WAR) by using S&D spawnpoints
Fixed a bug with pam_sab_ot_maxspawntime when it was set to 0 causing problems in the custom SAB round overtime period.
- Fixed a Timeout Bug that was not allowing the defending team to defuse on the round AFTER a timeout.
- Fixed a bug with the automatic AFK to Spectate scripting that could occur if a player left the server while being moved to spectate
- Fixed a bug with the original ModWarfare class limits scripting causing an error
- Fixed a bug with spawn protection damage feedback that could happen if damage was not caused by a player
Kotisivut
Bug Fixes:
- Fixed a bug causing Suicide Nades to not work
- Fixed a bug with the UAV not being called correctly
- Fixed a stock Modwarfare bug that could happen if the server config trys to set an invalid default perk
- Fixed a bug that could carry a player's kills over from one map to another
- Fixed an issue that could cause a Linux server to crash if a player crashed out of the game (server crashes when player is finally being removed from the server).
- Fixed a scoring issue with Last Team Standing (WAR gamestyle)
Fixed a spawning issue with Last Team Standing (WAR) by using S&D spawnpoints
Fixed a bug with pam_sab_ot_maxspawntime when it was set to 0 causing problems in the custom SAB round overtime period.
- Fixed a Timeout Bug that was not allowing the defending team to defuse on the round AFTER a timeout.
- Fixed a bug with the automatic AFK to Spectate scripting that could occur if a player left the server while being moved to spectate
- Fixed a bug with the original ModWarfare class limits scripting causing an error
- Fixed a bug with spawn protection damage feedback that could happen if damage was not caused by a player
Kotisivut
Latausajat:
ADSL 1M 0 min.
ADSL 2M 0 min.
ADSL 8M 0 min.
ADSL 24M 0 min.
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