Perjantaina julkaistiin minipäivitys L4D2-peliin. Päivitys toi takaisin jo aikaisemmin mukana olleen Hard Eight -mutaation, joka tuplaa erikoissaastuneiden lukumäärän tutusta neljästä kahdeksaan. Lisäksi päivityksessä tasapainotettiin edellisen päivityksen muutoksia. Alla päivityslista kokonaisuudessaan.
Lähde: hardwareheaven, L4D Blog
Encore mutation: Hard Eight
Fixed dedicated servers not launching if "hl2" was in the installation path
Allow m60s to spawn on original campaigns for mod use.
Fixed edge case to prevent Infected Players from cycling to survivors whose glows have nearly faded.
Tweaks to survivor health glow settings to make states easier to recognize.
Fixed a glow color transition point that was off by one.
Added cvars to control the behavior of survivor health glows
cl_glow_survivor_health_bleed_pulse
cl_glow_survivor_health_bleed_pulse_speed
cl_glow_survivor_health_bleed_pulse_amount
cl_glow_survivor_health_include_buffer
Gameplay
Increased spawn times slightly for special infected in Realism Versus.
Removed ability to crown witches in realism game modes
Fixed dedicated servers not launching if "hl2" was in the installation path
Allow m60s to spawn on original campaigns for mod use.
Fixed edge case to prevent Infected Players from cycling to survivors whose glows have nearly faded.
Tweaks to survivor health glow settings to make states easier to recognize.
Fixed a glow color transition point that was off by one.
Added cvars to control the behavior of survivor health glows
cl_glow_survivor_health_bleed_pulse
cl_glow_survivor_health_bleed_pulse_speed
cl_glow_survivor_health_bleed_pulse_amount
cl_glow_survivor_health_include_buffer
Gameplay
Increased spawn times slightly for special infected in Realism Versus.
Removed ability to crown witches in realism game modes
Lähde: hardwareheaven, L4D Blog
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