![kuva](uutiskuvat/uutinen_75875a3278daca058f2381008b5663cf.png)
![lainaus](img/quote.png)
+ Added new mob; Endermen
+ Added FOV slider
+ Added brightness slider
+ Added randomly generated ravines
+ Killing a monster makes it drop experience orbs
+ The player can level up by gathering experience orbs
+ Added randomly generated houses
+ Added huge mushrooms
+ Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room
+ Rewrote the light rendering to use multitexturing instead of direct colors
+ Sky light and block light have different tints, cool colors for sky light, warm for block lights
+ Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it
+ If the player hits a mob while falling, they always hit a critical hit
+ The game now keeps track of damage sources and types
+ Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world
+ Ice now only spreads next to existing ice or from coast areas
+ Made the explosions prettier
+ Made level height depend on a single variable (the level height still is 128, but it’s more moddable now)
+ Added sprinting
+ Added hunger
+ Food is now stackable
+ Improved the logo
+ Added suspended particles to water
+ Added a server list so you can remember multiple servers
+ The player regenerates slowly while the food bar is high
+ Eating food now takes time
+ Skeletons hold their bows better now
+ Added melons
+ Made melons and pumpkins farmable
+ Animals that get hurt will flee randomly for a short while
+ Pigs have snouts now
+ Made a flashier title screen
+ Looking towards the sun during sunset/sunrise changes fog color
+ Added fence gates
+ Added a player list to multiplayer
+ Added Silverfish
+ Added Cave Spider
+ Added huge underground dungeons (stronghold)
+ Added underground mine shafts
+ Added melon
+ Added sprouts for melons and pumpkins
+ Added vines
+ Added iron bars
* Fixed mushrooms spreading infinitely
* Fixed caves generating with too many dead ends
- Removed Herobrine
Lähde
MAINOS
MAINOS
1
14.09.2011 22:27
#1
14.09.2011 23:14
#2
15.09.2011 01:14
#3
15.09.2011 15:57
#4
15.09.2011 18:56
#5
15.09.2011 19:18
#6
15.09.2011 20:03
#7
Team: NP|
16.09.2011 11:38
#8
Onko muuten muilla ollu tuota "run out of memory" ongelmaa? Ei pitäs koneestakaan tai vanhasta java-versiosta johtua. Jotain memoryleakejä ilmeisesti pätsin mukana tuli?
16.09.2011 12:00
#9
Niitä löytää ihan sattumalta, ei niitä oo kauheen tiheessä ainakaan juuri luodussa maailmassa.
16.09.2011 15:06
#10
16.09.2011 15:58
#11
16.09.2011 23:06
#12
17.09.2011 03:55
#13
Tää on iha hikinen 1.8 -.- Turha päivitys sinne meni monen kuukauden kylä minkä olin rakentanut... -.- turhaaa tämmöne
1