DICE on blogissaan päivittänyt vastauksia betatestaajien kysymyksiin. Mukana on kysymyksiä mm. Squadsysteemistä, pelin asetusten säätämisestä ja toimivuusongelmista. Varsinkin squadien toimivuus on ollut polttava puheenaihe viimeaikoina ja DICE lupaileekin niihin selvää parannusta kokoversiossa. Katso kaikki kysymykset ja vastaukset alta!
Lähde
1. Squad issues: Cannot play with friends within same squad, squads get split up onto opposite teams, etc.
There will be improved squad functionality in the retail game (including but not limited to): the ability to create squads prior to launching into a game, sticking with your squad when joining a game and continuing together through future games (If team balance on the server allows it), inviting friends to a squad and changing squads once in game.
2. Regarding additional Open Beta content and fixes/patches for consoles, including PlayStation 3 issues with chat and party systems
While we would like to patch the Open Beta, DICE is currently focusing its available resources on polishing the retail game.
3. Will DICE have enough time to iron out everything by release?
Please see General Manager Karl Magnus Troedsson's blog post regarding this question.
4. Can we have ability to change settings/options before deployment into match on PC?
The ability to modify your settings via the deploy screen has been added into the retail game.
5. Issues with terrain stability and "falling into the map" on Operation Métro
This has been fixed for the beta via a server side update.
6. Kill cam sometimes zooms out too far or outside the map
This has been fixed for the launch of the retail game.
7. A bug that sometimes keeps some players from being able to sprint
This has been fixed for the launch of the retail game.
8. Screen flickering/stuttering. Blue screen remains after respawn. Game locks up after deploying C4 (360)
This has been fixed for the launch of the retail game.
9. Downed bodies appear to be dead, but are not
The DICE team has been looking into this issue - which is caused by a combination of incidents in a confined area - and are working hard to address the issue for the launch of the retail game.
10. Why is the hit detection seemingly different from Battlefield: Bad Company 2?
The netcode is one of the many things that we are testing as part of the Open Beta and is not necessarily reflective of the final retail game. The DICE team appreciates and has heard the feedback you've provided and is further optimizing online play.
There will be improved squad functionality in the retail game (including but not limited to): the ability to create squads prior to launching into a game, sticking with your squad when joining a game and continuing together through future games (If team balance on the server allows it), inviting friends to a squad and changing squads once in game.
2. Regarding additional Open Beta content and fixes/patches for consoles, including PlayStation 3 issues with chat and party systems
While we would like to patch the Open Beta, DICE is currently focusing its available resources on polishing the retail game.
3. Will DICE have enough time to iron out everything by release?
Please see General Manager Karl Magnus Troedsson's blog post regarding this question.
4. Can we have ability to change settings/options before deployment into match on PC?
The ability to modify your settings via the deploy screen has been added into the retail game.
5. Issues with terrain stability and "falling into the map" on Operation Métro
This has been fixed for the beta via a server side update.
6. Kill cam sometimes zooms out too far or outside the map
This has been fixed for the launch of the retail game.
7. A bug that sometimes keeps some players from being able to sprint
This has been fixed for the launch of the retail game.
8. Screen flickering/stuttering. Blue screen remains after respawn. Game locks up after deploying C4 (360)
This has been fixed for the launch of the retail game.
9. Downed bodies appear to be dead, but are not
The DICE team has been looking into this issue - which is caused by a combination of incidents in a confined area - and are working hard to address the issue for the launch of the retail game.
10. Why is the hit detection seemingly different from Battlefield: Bad Company 2?
The netcode is one of the many things that we are testing as part of the Open Beta and is not necessarily reflective of the final retail game. The DICE team appreciates and has heard the feedback you've provided and is further optimizing online play.
Lähde
MAINOS
MAINOS
1
07.10.2011 21:24
#1
07.10.2011 21:49
#2
07.10.2011 23:08
#3
MAhtaakohan tuohon kopuun olla mitään invert flight jekkua kun ei tuntunut toimivan.
Siis se itse nappi toimii, mutta se ei vaihda sitä käänteistä hiirtä pois eli eiköhän ne senkin ole jo fixanneet. Luulisi olevan suht. yksinkertainen juttu.
07.10.2011 23:27
#4
MAhtaakohan tuohon kopuun olla mitään invert flight jekkua kun ei tuntunut toimivan.
Väärä paikka kysyä!! lue otsikko "BF3 Beta: Top 10 -ongelmat ja vastaukset".
07.10.2011 23:51
#5
MAhtaakohan tuohon kopuun olla mitään invert flight jekkua kun ei tuntunut toimivan.
Väärä paikka kysyä!! lue otsikko "BF3 Beta: Top 10 -ongelmat ja vastaukset".
Ootko sä tosissas vai humalassa? :)
08.10.2011 00:23
#6
Team: [KG]
08.10.2011 01:11
#7
08.10.2011 09:19
#8
Jos ei pysty sprinttaamaan niin liiku vähän aikaa maassa ja kokeile sitten sprintata, toimii ainakin mulla.
Team: Paranoia
08.10.2011 09:28
#9
Jos ei pysty sprinttaamaan niin liiku vähän aikaa maassa ja kokeile sitten sprintata, toimii ainakin mulla.
Riittää et pysähtyy ja sit sprinttaa.
08.10.2011 12:05
#10
Jos ei pysty sprinttaamaan niin liiku vähän aikaa maassa ja kokeile sitten sprintata, toimii ainakin mulla.
Riittää et pysähtyy ja sit sprinttaa.
08.10.2011 17:19
#11
Kattokaa ja tykätkää :DD
08.10.2011 19:01
#12
08.10.2011 21:30
#13
Sunlight BF3 Montage by Outous
Kattokaa ja tykätkää :DD
Tiedätkö mikä ärsyttää FPS-peleissä?
- Rillipäät kiertää 50cm laseilla selkään laittomassa 90 astee etukenossa selkään.
Ei se mitään, teen sitä itsekkin. :) Kiva video, oisit voinu panostaa editointii vähän jos on taitoa.
Koskas muuten tuon daz-12 haulikon unlokkaa ja mille? Katsoin kyllä 480p että en tiedä näinkö nimen oikein.. :D Rank 36 menossa eikä oo näkyny.
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