Jo CoD4:sessa hurjan suosion saanut Promod, tehdään myös World at War:iin. World at War:n Promod on Ryan 'Raf1' Palmerin tekemä. Sama henkilö valmisti myös Promodin Call Of Duty 4:seen. Peliä on muokattu rankalla kädellä Promodiin ja tulevaisuudessa nähdään saako World at War -promod samanlaisen suosion kuin aikaisemmin?
Promod muutokset:
- Grenade cooking has been removed
- Fog has been removed from all maps
- Recoil has been increased on all guns, similar but perhaps more than that of CoD1
- Firing rate caps have been introduced to all single shot guns
- Team based weapons have been added with a workaround due to having no menus
- Pistols are now given depending on your class and team
- The bomb is now invisible when planting/defusing
- Client side map scripting removed
- Player names can now be changed during a round
- Single bomb has been implemented
- Dvar Enforcer created
- Unified Ruleset loader created
- Pistols now have 1.2x movement speed
- Sprint has been removed
- Connection settings are now forced
- FPS has been increased
- The snipers have had a fix applied
- Fire and effects have been removed from all maps
- Music has been removed
- Auto-aim and Lunge have been removed on the knife
- Leader voices have been removed
- Sound occlusion/attenuation removed
- Sound realdelay removed
- Dogs have been removed
- UAV has been removed
- Artillery has been removed
- Perks have been removed
- Off hand items have been removed
- Missions have been removed
- Ready up mode has been added
- Strat time has been added
- Client bobbing has been removed
- The XP bar has been removed
- Maps now have full colour saturation
- Dynamic lights and shadows are now forced off
- 3D Objective/World icons have been removed
Kuvia
BASHandSlash.com
Promod muutokset:
- Grenade cooking has been removed
- Fog has been removed from all maps
- Recoil has been increased on all guns, similar but perhaps more than that of CoD1
- Firing rate caps have been introduced to all single shot guns
- Team based weapons have been added with a workaround due to having no menus
- Pistols are now given depending on your class and team
- The bomb is now invisible when planting/defusing
- Client side map scripting removed
- Player names can now be changed during a round
- Single bomb has been implemented
- Dvar Enforcer created
- Unified Ruleset loader created
- Pistols now have 1.2x movement speed
- Sprint has been removed
- Connection settings are now forced
- FPS has been increased
- The snipers have had a fix applied
- Fire and effects have been removed from all maps
- Music has been removed
- Auto-aim and Lunge have been removed on the knife
- Leader voices have been removed
- Sound occlusion/attenuation removed
- Sound realdelay removed
- Dogs have been removed
- UAV has been removed
- Artillery has been removed
- Perks have been removed
- Off hand items have been removed
- Missions have been removed
- Ready up mode has been added
- Strat time has been added
- Client bobbing has been removed
- The XP bar has been removed
- Maps now have full colour saturation
- Dynamic lights and shadows are now forced off
- 3D Objective/World icons have been removed
Kuvia
BASHandSlash.com
MAINOS
MAINOS
<<12>>
13.11.2008 16:34
#21
15.11.2008 12:47
#22
En ymmärrä. Miks pitää väkisin vääntää pelistä samanlainen kun kaikki muutkin codit on ollu? Vaikka ne tosi hyviä on ollutkin. Kuukatut naatit ja sprintti takas ty. On vielä niin **tun epärealistinen toi pisla kädessä juoksu. Jos sulla 300 kiloo kamaa mukana niin onko se nyt ihan sama onko se kädessä vai selässä ei se vauhti siitä mihinkään muutu. Muuten näyttää todella hyvältä.
Ei "kunnon pelaajat" mieti paljon sitä realismia, siis ne, jotka pelaa muutenkin kuin vain huvikseen. Tärkeintä on saada pelistä tasapuolinen (hyville&huonoille koneille) ja pelattavuudeltaan hyvä.
<<12>>